Ring3触发BSOD代码实现及内核逆向分析

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发布时间 : 2020-08-10 10:00:18

 

0、引言

做过Windows内核开发或者驱动开发的朋友,必然常常会遇到BSoD,其全称为Blue Screen of Death;of作为介词,其缩写o则需要小写了;然而Windows NT内核当时推出时,想必微软也大势宣传其是进程安全的,不像DOS那样,一个进程挂了,整个系统就挂了;当然,如果对于系统启动过程非常熟悉的话,应该听说过一些系统的关键进程如csrss.exe挂了的话,则整个系统必然挂;这篇文章的目的就是揭露这后边的秘密,看看系统是如何选择性死亡了,这也牵扯到另一桩生意——一些恶意代码就喜欢鱼死网破。特别是一些服务万千用户的服务器,公司是承受不起这种损失的。

涉及到的知识点:

1、调用为公开的API实现Ring3的BSoD行为;
2、蓝屏dmp的分析与相关技巧的应用;
3、通过分析dmp来加快关键算法的定位,找关键逻辑;
4、借助IDA来逆向分析OS对Critical Process,Thread触发BSoD的实现原理;
5、安全厂商比较通用的解决方案;

 

1、背景

当关键进程诸如csrss.exe挂掉时,系统是根据什么来判断是否要触发BSoD的呢?一个最直观的想法就是根据进程名来识别,但很快这个想法就被否决了,因为进程名很容易伪造,随便写个程序命名为csrss.exe,然后手动杀掉,系统依旧如初;另一个想法便是OS做了签名检测,如果是微软的签名且EXE的名字还要满足,这个想法有点接近,但很快也被排除了,微软自带了那么多进程,随便找一个带有微软签名的,把进程名改一下,杀掉他,系统依旧运行的妥妥的。当然,这些想法有很多,最核心的方法不是去猜测这些,而是去逆向分析下TerminateProcess ()的内核实现,这个我们再下边会涉及到;接下来我们先用代码实现一下BSoD;

 

2、代码实现

2.1 关键的API介绍

NTSTATUS NTAPI NtSetInformationThread(IN HANDLE ThreadHandle,IN THREADINFOCLASS ThreadInformationClass,IN PVOID ThreadInformation,IN ULONG ThreadInformationLength);
NTSTATUS NTAPI NtSetInformationProcess(IN HANDLE ProcessHandle,IN PROCESSINFOCLASS ProcessInformationClass,IN PVOID ProcessInformation,IN ULONG ProcessInformationLength);

NTSTATUS NTAPI RtlSetThreadIsCritical(IN BOOLEAN NewValue,OUT PBOOLEAN OldValue OPTIONAL,IN BOOLEAN NeedBreaks)
NTSTATUS NTAPI RtlSetProcessIsCritical (IN BOOLEAN NewValue,OUT PBOOLEAN OldValue OPTIONAL,IN BOOLEAN NeedBreaks);

上边这几个API便是实现此目的的核心API,当然除了这些,还有其他的API,原理都是大同小异;简单介绍下,NtSetInformationThread和NtSetInformationProcess这两个API就是针对给定的进程或者线程做一些属性更新操作,大部分操作都是直接操作的进程或者线程对应的内核对象即EPROCESS、ETHREAD中相关的字段;与这两个API对应的则是NtQueryInformationThread()和NtQueryInformationProcess()这两个API,大家可自行查阅学习;

THREADINFOCLASS和PROCESSINFOCLASS这两个枚举常量,官方头文件公布出来的如下:

确实很小气,THREADINFOCLASS中几乎没给出有用的,PROCESSINFOCLASS中的ProcessBreakOnTermination倒是很显眼;根据网上公开的数据,整理如下:

typedef enum _PROCESSINFOCLASS
{
    ProcessBasicInformation,           //0
    ProcessQuotaLimits,                //1
    ProcessIoCounters,                 //2
    ProcessVmCounters,                 //3
    ProcessTimes,                      //4
    ProcessBasePriority,               //5
    ProcessRaisePriority,              //6
    ProcessDebugPort,                  //7 
    ProcessExceptionPort,              //8
    ProcessAccessToken,                //9
    ProcessLdtInformation,             //10
    ProcessLdtSize,                    //11
    ProcessDefaultHardErrorMode,       //12
    ProcessIoPortHandlers,             //13
    ProcessPooledUsageAndLimits,       //14
    ProcessWorkingSetWatch,            //15
    ProcessUserModeIOPL,               //16 
    ProcessEnableAlignmentFaultFixup,  //17
    ProcessPriorityClass,              //18
    ProcessWx86Information,            //19
    ProcessHandleCount,                //20
    ProcessAffinityMask,               //21
    ProcessPriorityBoost,              //22
    ProcessDeviceMap,                  //23
    ProcessSessionInformation,         //24
    ProcessForegroundInformation,      //25
    ProcessWow64Information,           //26
    ProcessImageFileName,              //27
    ProcessLUIDDeviceMapsEnabled,      //28
    ProcessBreakOnTermination,         //29
    ProcessDebugObjectHandle,          //30
    ProcessDebugFlags,                 //31
    ProcessHandleTracing,              //32
    ProcessIoPriority,                 //33
    ProcessExecuteFlags,               //34
    ProcessTlsInformation,             //35
    ProcessCookie,                     //36
    ProcessImageInformation,           //37
    ProcessCycleTime,                  //38
    ProcessPagePriority,               //39
    ProcessInstrumentationCallback,    //40
    ProcessThreadStackAllocation,      //41
    ProcessWorkingSetWatchEx,          //42
    ProcessImageFileNameWin32,         //43
    ProcessImageFileMapping,           //44
    ProcessAffinityUpdateMode,         //45
    ProcessMemoryAllocationMode,       //46
    MaxProcessInfoClass                //47
} PROCESSINFOCLASS;
typedef enum _THREADINFOCLASS
{
    ThreadBasicInformation,             //0
    ThreadTimes,                        //1
    ThreadPriority,                     //2
    ThreadBasePriority,                 //3
    ThreadAffinityMask,                 //4
    ThreadImpersonationToken,           //5
    ThreadDescriptorTableEntry,         //6
    ThreadEnableAlignmentFaultFixup,    //7
    ThreadEventPair_Reusable,           //8
    ThreadQuerySetWin32StartAddress,    //9
    ThreadZeroTlsCell,                  //10
    ThreadPerformanceCount,             //11
    ThreadAmILastThread,                //12
    ThreadIdealProcessor,               //13
    ThreadPriorityBoost,                //14
    ThreadSetTlsArrayAddress,           //15
    ThreadIsIoPending,                  //16
    ThreadHideFromDebugger,             //17
    ThreadBreakOnTermination,           //18
    ThreadSwitchLegacyState,            //19
    ThreadIsTerminated,                 //20
    ThreadLastSystemCall,               //21
    ThreadIoPriority,                   //22
    ThreadCycleTime,                    //23
    ThreadPagePriority,                 //24
    ThreadActualBasePriority,           //25
    ThreadTebInformation,               //26
    ThreadCSwitchMon,                   //27
    MaxThreadInfoClass                  //28
} THREADINFOCLASS;

最核心的就是ProcessBreakOnTermination和ThreadBreakOnTermination,前者的含义是,只要进程挂了,那么就触发BSoD;后者是指定的线程挂了,系统就BSoD;RtlSetThreadIsCritical()和RtlSetProcessIsCritical()仅仅是针对以上两个API调用的简单包装;

2.2 关键API逆向分析

上图中的-2和-1分别代表当前线程和当前进程,即GetCurrentThread()和GetCurrentProcess()的返回值;既然ntdll已经帮我们包装好了,那就用呗,不然多不近人情;

2.3 demo代码如下:

#include <stdio.h>
#include <windows.h>

bool EnableDebugPrivilege();
bool TestCriticalApi();
typedef NTSTATUS(__cdecl *RTLSETPROCESSISCRITICAL)(IN BOOLEAN NewValue,OUT PBOOLEAN OldValue OPTIONAL,IN BOOLEAN NeedBreaks);

int main(void)
{
    TestCriticalApi();
    return 0;
}

bool EnableDebugPrivilege()
{
    HANDLE hToken = NULL;
    LUID debugPrivilegeValueLuid={0};
    TOKEN_PRIVILEGES tokenPrivilege = {0};

    if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken))
        return false;

    if (!LookupPrivilegeValue(NULL, SE_DEBUG_NAME, &debugPrivilegeValueLuid))
    {
        CloseHandle(hToken);
        return false;
    }

    tokenPrivilege.PrivilegeCount = 1;
    tokenPrivilege.Privileges[0].Luid = debugPrivilegeValueLuid;
    tokenPrivilege.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
    if (!AdjustTokenPrivileges(hToken, FALSE, &tokenPrivilege, sizeof(tokenPrivilege), NULL, NULL))
    {
        CloseHandle(hToken);
        return false;
    }

    return true;
}

bool TestCriticalApi()
{
    if(!EnableDebugPrivilege())
        return false;

    HMODULE  hNtdllMod = GetModuleHandle(TEXT("ntdll.dll"));
    if(!hNtdllMod)
        return false;

    RTLSETPROCESSISCRITICAL RtlSetProcessIsCritical;
    RtlSetProcessIsCritical = (RTLSETPROCESSISCRITICAL)GetProcAddress(hNtdllMod, "RtlSetProcessIsCritical");
    if (!RtlSetProcessIsCritical)
        return false;

    NTSTATUS status = RtlSetProcessIsCritical(TRUE, NULL, FALSE);
    printf("status:%x\n",status);

    getchar();

    status = RtlSetProcessIsCritical(FALSE, NULL, FALSE);
    printf("status:%x\n",status);
    getchar();

    return true;
}

当执行到第一个getchar()时,用Procexp强制杀掉test.exe进程,则触发BSoD;下边就根据此dmp来追踪BSoD的触发逻辑,这也不失为一种办法;

 

3、通过dmp来追寻OS对CriticalProcess进程的优待

3.1 step1 看一下栈回溯

0: kd> k
# Child-SP          RetAddr           Call Site
00 ffffd001`7039a848 fffff801`876c8d08 nt!KeBugCheckEx
01 ffffd001`7039a850 fffff801`8760affd nt!PspCatchCriticalBreak+0xa4
02 ffffd001`7039a890 fffff801`874ac5e9 nt! ?? ::NNGAKEGL::`string'+0x4d47d
03 ffffd001`7039a8f0 fffff801`874ac2c9 nt!PspTerminateProcess+0xfd
04 ffffd001`7039a930 fffff801`87162263 nt!NtTerminateProcess+0xb9
05 ffffd001`7039aa00 00007ffa`c1e9380a nt!KiSystemServiceCopyEnd+0x13
06 000000e4`b442eb08 00000000`00000000 0x00007ffa`c1e9380a

虽然栈回溯不是那么完美,也不要紧,关键的地方出来了,顺着调用栈这几个函数,先简单用Windbg来反汇编看下,后边用IDA来分析下;

3.2 step2 看一下传给KeBugCheckEx的参数

void KeBugCheckEx( ULONG BugCheckCode, ULONG_PTR BugCheckParameter1, ULONG_PTR BugCheckParameter2, ULONG_PTR BugCheckParameter3, ULONG_PTR BugCheckParameter4 );
https://docs.microsoft.com/zh-cn/windows-hardware/drivers/ddi/wdm/nf-wdm-kebugcheckex

函数原型如上,共计五个参数,后边的四个参数都是依赖于第一个参数BugCheckCode而不同的,下边就顺道带着大家一起来处理下这个问题——怎么用Windbg来处理;

x64下,函数的前四个参数是通过”cd89”这几个寄存器实现的,后边的参数通过栈传递,所以这里我们需要返回到调用KeBugCheckEx的上一级来查看传入的参数;当然也可以通过其他手段直接在本层查找,后边解64位程序的dmp时再来详解其趣事;

0: kd> ub fffff801`876c8d08
nt!PspCatchCriticalBreak+0x85:
fffff801`876c8ce9 400fb6ce        movzx   ecx,sil
fffff801`876c8ced 3c06            cmp     al,6
fffff801`876c8cef 4889742420      mov     qword ptr [rsp+20h],rsi
fffff801`876c8cf4 0f44cd          cmove   ecx,ebp
fffff801`876c8cf7 4533c9          xor     r9d,r9d
fffff801`876c8cfa 440fb6c1        movzx   r8d,cl
fffff801`876c8cfe b9ef000000      mov     ecx,0EFh
fffff801`876c8d03 e818efa8ff      call    nt!KeBugCheckEx (fffff801`87157c20)

ecx寄存器的值为0xEF,即BugCheckCode为0xEF,下一步就要确定其后的几个参数的意义了,这时Windbg的帮助文档就显神通了;且看我操作:

根据文档提示,后边的几个参数全是Reserved,不用关心;

3.2 step2 nt! ?? ::NNGAKEGL::`string’+0x4d47d这个看中像字符串,分析下里边有没有可识别的字符

0: kd> ub fffff801`8760affd
nt! ?? ::NNGAKEGL::`string'+0x4d45a:
fffff801`8760afda 488bd8          mov     rbx,rax
fffff801`8760afdd e816e9aeff      call    nt!PsGetServerSiloState (fffff801`870f98f8)
fffff801`8760afe2 83f802          cmp     eax,2
fffff801`8760afe5 7416            je      nt! ?? ::NNGAKEGL::`string'+0x4d47d (fffff801`8760affd)
fffff801`8760afe7 4c8d8748040000  lea     r8,[rdi+448h]
fffff801`8760afee 488bd7          mov     rdx,rdi
fffff801`8760aff1 488d0d3894faff  lea     rcx,[nt! ?? ::NNGAKEGL::`string' (fffff801`875b4430)]
fffff801`8760aff8 e867dc0b00      call    nt!PspCatchCriticalBreak (fffff801`876c8c64)

0: kd> db fffff801`875b4430
fffff801`875b4430  54 65 72 6d 69 6e 61 74-69 6e 67 20 63 72 69 74  Terminating crit
fffff801`875b4440  69 63 61 6c 20 70 72 6f-63 65 73 73 20 30 78 25  ical process 0x%
fffff801`875b4450  70 20 28 25 73 29 0a 00-cc cc cc cc cc cc cc cc  p (%s)..........
fffff801`875b4460  42 72 65 61 6b 2c 20 6f-72 20 49 67 6e 6f 72 65  Break, or Ignore
fffff801`875b4470  20 28 62 69 29 3f 20 00-cc cc cc cc cc cc cc cc   (bi)? .........
fffff801`875b4480  43 72 69 74 69 63 61 6c-20 74 68 72 65 61 64 20  Critical thread
fffff801`875b4490  30 78 25 70 20 28 69 6e-20 25 73 29 20 65 78 69  0x%p (in %s) exi
fffff801`875b44a0  74 65 64 0a 00 cc cc cc-cc cc cc cc cc cc cc cc  ted.............
0: kd> da /c 100 fffff801`875b4430
fffff801`875b4430  "Terminating critical process 0x%p (%s)."
0: kd> da /c 100 fffff801`875b4460
fffff801`875b4460  "Break, or Ignore (bi)? "
0: kd> da /c 100 fffff801`875b4480
fffff801`875b4480  "Critical thread 0x%p (in %s) exited."

确实是个字符串,准确说是个格式化字符串;其实要找到这些参数对应的数据也是很简单的事情,我这里给出结果,大家可自行实验找到数据;

0: kd> dq ffffd001`7039a850
ffffd001`7039a850  00000000`000000ef ffffe001`07819080
ffffd001`7039a860  00000000`00000000 00000000`00000000
ffffd001`7039a870  00000000`00000000 ffffe001`08b73380
ffffd001`7039a880  ffffe001`07819080 fffff801`8760affd
ffffd001`7039a890  00000000`00000000 ffffe001`08b736a0
ffffd001`7039a8a0  00000000`00000000 00000000`00000000
ffffd001`7039a8b0  00000000`00000000 00000000`00000001
ffffd001`7039a8c0  00000000`00000001 ffffe001`08b73380

rdi:ffffe001`07819080
rdx:ffffe001`07819080
r8:rdi+448=ffffe001`078194c8

0: kd> db ffffe001`078194c8
ffffe001`078194c8  74 65 73 74 2e 65 78 65-00 00 00 00 00 00 00 02  test.exe........

3.3 step3 分析下nt!PspTerminateProcess为何调用到KeBugCheckEx

0: kd> ub fffff801`874ac5e9
nt!PspTerminateProcess+0xd9:
fffff801`874ac5c5 e8b65cbaff      call    nt!KeAbPostRelease (fffff801`87052280)
fffff801`874ac5ca 4883bbf006000000 cmp     qword ptr [rbx+6F0h],0
fffff801`874ac5d2 0f85c4771500    jne     nt! ?? ::NNGAKEGL::`string'+0x4621c (fffff801`87603d9c)
fffff801`874ac5d8 448bce          mov     r9d,esi
fffff801`874ac5db 458bc6          mov     r8d,r14d
fffff801`874ac5de 498bd4          mov     rdx,r12
fffff801`874ac5e1 488bcb          mov     rcx,rbx
fffff801`874ac5e4 e8b3420100      call    nt!PspTerminateAllThreads (fffff801`874c089c)

看来是这个nt!PspTerminateAllThreads里边搞的事情,用Windbg来分析的话,有点不太合适了,我们用IDA来分析下;

 

4、IDA分析nt!PspTerminateAllThreads内部针对Critical Process、Thread的特殊处理

代码中是取的EPROCESS偏移0x304位置处的数据,且判断的是该数据的bit13的这个位是否为1,为1的话则命中下边的逻辑,ok,下边就是分析下EPROCESS 0x304偏移处的数据的bit13位是什么了;如下:

0: kd> dt _EPROCESS
nt!_EPROCESS
    ...
   +0x304 Flags            : Uint4B
   +0x304 CreateReported   : Pos 0, 1 Bit
   +0x304 NoDebugInherit   : Pos 1, 1 Bit
   +0x304 ProcessExiting   : Pos 2, 1 Bit
   +0x304 ProcessDelete    : Pos 3, 1 Bit
   +0x304 ControlFlowGuardEnabled : Pos 4, 1 Bit
   +0x304 VmDeleted        : Pos 5, 1 Bit
   +0x304 OutswapEnabled   : Pos 6, 1 Bit
   +0x304 Outswapped       : Pos 7, 1 Bit
   +0x304 FailFastOnCommitFail : Pos 8, 1 Bit
   +0x304 Wow64VaSpace4Gb  : Pos 9, 1 Bit
   +0x304 AddressSpaceInitialized : Pos 10, 2 Bits
   +0x304 SetTimerResolution : Pos 12, 1 Bit
   +0x304 BreakOnTermination : Pos 13, 1 Bit
   +0x304 DeprioritizeViews : Pos 14, 1 Bit
   +0x304 WriteWatch       : Pos 15, 1 Bit
   +0x304 ProcessInSession : Pos 16, 1 Bit
   +0x304 OverrideAddressSpace : Pos 17, 1 Bit
   +0x304 HasAddressSpace  : Pos 18, 1 Bit
   +0x304 LaunchPrefetched : Pos 19, 1 Bit
   +0x304 Background       : Pos 20, 1 Bit
   +0x304 VmTopDown        : Pos 21, 1 Bit
   +0x304 ImageNotifyDone  : Pos 22, 1 Bit
   +0x304 PdeUpdateNeeded  : Pos 23, 1 Bit
   +0x304 VdmAllowed       : Pos 24, 1 Bit
   +0x304 ProcessRundown   : Pos 25, 1 Bit
   +0x304 ProcessInserted  : Pos 26, 1 Bit
   +0x304 DefaultIoPriority : Pos 27, 3 Bits
   +0x304 ProcessSelfDelete : Pos 30, 1 Bit
     ...

由此可知,nt!PspTerminateAllThreads会判断当前的进程的BreakOnTermination位是否置位,即当前进程是否为Critical Process,若是的话,则触发BSoD的逻辑;逻辑基本全部屡清楚了;

 

5、留一个作业

大家可以尝试着分析下NtSetInformationProcess或者NtSetInformationThread设置进程或线程的Critical属性时,设置的是哪里。思路如下:

1)常规的办法是直接IDA逆向分析,找到关键点;

2)讨巧的方法是用Windbg下一个内存写断点;

 

6、需要解决的问题

作为安全厂商,我们该如何针对客户提供保护呢?一些常规的方法大概如下:
1、HOOK相关的API,当执行类似的操作时,根据后台下发的策略做相应的校验拦截动作;
2、定时遍历系统所有的进程,进行比较,将系统自身关键进程排除掉,其他Critical进程或者线程根据后台下发的策略进程恢复;
3、直接根据后台策略修改命中策略进程EPROCESS,ETHREAD相关字段;

 

7、总结

1、学习了在Ring3如何通过普通的代码粗发BSoD;并代码实现了;
2、学习了OS提供这种机制的背后的原理;
3、学习了Windbg如何简单分析BSoD;
4、逆向分析了部分关键代码,了解OS的操作方法;
5、给出了通用的解决方法;

本文由void *原创发布

转载,请参考转载声明,注明出处: https://www.anquanke.com/post/id/213412

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